# Arenas

## Every match unfolds inside one of 16 randomized maps, each designed on a **13×11 grid** with player spawn points fixed at the four corners.

### Terrain & Blocks

Each arena variation includes:

* **Iron Blocks** — indestructible, static architectural features that shape paths and cover.
* **Brick Blocks** — breakable by bombs; may drop power-ups when destroyed.

Each arena challenges your tactical adaptability—with static structure, destructible terrain, or motion-altering surfaces setting the pace for every battle.

Know the arena. Master the terrain. Dominate the battlefield.

<figure><img src="/files/rm3xXkeXfpTENvAvtn6Y" alt=""><figcaption><p><strong>Bricks</strong></p></figcaption></figure>

<figure><img src="/files/sM8XMpE9y55DWUMUXSWU" alt=""><figcaption><p><strong>Bricks and Hole</strong></p></figcaption></figure>

<figure><img src="/files/5fyvOfNBoTpwD1DQtudh" alt=""><figcaption><p><strong>Bricks and Ice</strong></p></figcaption></figure>


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